Amory et. al. - Computer Games as a Learning Resource Paper by Alan Amory, Kevin Naicker, Jackie Vincent and Claudia Adams evaluating how biology students use computer games and how games can be used in teaching.
Klevjer, Rune. "In Defence of Cutscenes" Article situating cutscenes in games in relation to popular culture and narrative, arguing against the radical ludologist position that they are extraneous.
Richard A. Bartle. "Players Who Suit MUDs" Discusses whether MUDs are games, pass times, sports or entertainments and suggests four kinds of player: achiever, explorer, socializer or killer.